2020 Rifleman hand painted

3d modelled and textured in blender
Basic diff shader, particle system using collections to spawn lichen
HDRI lighting

3d modelled and textured in blender
Basic diff shader, particle system using collections to spawn lichen
HDRI lighting

3d modelled and textured in blender
Basic diff shader, particle system using collections to spawn lichen
HDRI lighting

3d modelled and textured in blender
Basic diff shader, particle system using collections to spawn lichen
HDRI lighting