testing game environment assets are a collection of sources some unity store based some I made
scripting for games and setting up the environment
Testing collisions, lighting, particle systems - Scripting C#
to make a dialog system capable of displaying emojis & text
Layout and colouring of environment adjusted by me.
Character from - "scratch" and Tile-able environment from unity asset
On a whole I was happy with the look - less so with the functionality (the drop and drag feature)
Experience always teaches!